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Blender to character creator 3
Blender to character creator 3








blender to character creator 3

So for the rig to work properly we need to give the limbs a slight bend:ģ. Rigging a model like this would lead to issues with Direction Controllers.

blender to character creator 3

Preparing For Riggingīy default, models from Character Creator have their limbs forming straight lines. However, to be able to properly animate the model in Cascadeur, you’ll need to create a rig for it. Once you have an FBX file, import it to Cascadeur.To do this, select either Import FBX/DAE → Scene or Import FBX/DAE → Model from the File menu.

  • If you are planning to use 60 fps, set an empty Cascadeur scene to 60 fps before importing the model.
  • If you are planning to use 30 fps animation, set Frame Rate to 30 during export.
  • To avoid possible inconsistencies, we recommend using one setting for both programs. By default, Character Creator exports animation with 60 fps, while Cascadeur uses 30 fps.










    Blender to character creator 3